Greetings all, This post is regarding something I see as an Issue and also a Suggestion in the means of improving the soon to be discussed Issue. Regiment Player Caps.Regiment Player Cap, I will refer to it from now as RPC. The regimental player cap is a huge issue in my opinion. The only reason I see it as an Issue is that I do not agree with it I think it is pathetic, to restrict certain regiments to a set amount of numbers for whatever imaginary reasons does not make sense in my eyes. Each Regiment should be capped at a maximum of 25, it keeps each regiment with a solid flow of players and is still an easy amount to manage even without having a 2nd ic or bunch of officers. For example today I joined the server and behaved to the best of my capabilities, in order to try and join a regiment (said regiment being Horn). So I set my eyes on Horn company and RP'd and worked really hard in events to ensure I was looking good enough to join. I had messaged Lock and asked If I could try out, which he responded by saying sure, he would host tryouts for me after the 8:30 event. Anyway the 8:30 had begun and Lock comes over to the shiny line to inform me I could not try out as his slots were full, today his regiment had a steady stream of 3-6 peoples on for each event which is not that many considering there were 50+ players on the server at this point in time. Out of confusion and concern, I messaged Lock and asked if his slots were full, which he responded with, yes all 14 SLOTS! are full. 14 Flipping slots for a fully fledge regiment?? what kind of madness is this.... there were about 14 Shinies on for each event today and they are not even considered a proper regiment?? The reason being is none of them can try out for anything because all other regiments are full???? that is literally blasphemy. from the 14 we had about 6 of them left due to not being able to try out. 25 RPC is good as it shows what regiment is strong and thriving and who is actually a good leader and deserves to progress further. And unfortunately if the regiment is not going good and is dying and or dead then the majority of the time it is due to the said regiments officers and commanders are in this case crap, and why would we want crap commanders officers and SGT's teaching the new wave of the server?? be gone with those thots imo. anyway, the shinies need to be swept up and placed in regiments or they will get bored and just leave the server. Shinies.Hahaha. Now although this will not fix the above-mentioned issue I feel it will add a bit of flavor and zest to the shinies and give them the title of actually being a regiment. Seeing as it is so hard to get into most regiments now (The regiments that are doing tryouts are not the ones I want to be joining IMO because they have Inactive or useless superiors. Not all, just some.) Why don't we appoint the title of Regiment to Shinies and make it known that they are actually there to progress in or Join if you feel uncomfortable in another regiment. That way all the regiments that claim to be a starter regiment can just be normal and not have to worry about being called a starter regiment (Because that's just stupid why would you want to be known as a starter regiment.). So with them progressing into a nice big Regiment why not add some extra roles to the shinies. For instance, they could have two sub-companies. ARF (Snipers), and Heavies (They use a Z-6 or Rocket Launcher). With the number of Commanders and officers, Shinies has It would not be hard to appoint a certain person to take charge of these sub-companies. It would give new players something to branch into whilst they wait for their desired regiment. They can also gain the skills and knowledge for a certain role in another regiment prior to entering and would make them look wired and determined to the commander of said regiment to join knowing they learned the basic of a role prior to joining. It would really add a whole lot of diversity to the shinies and let them know that they are not just a bunch of nobodies but they are in fact a supreme fighting force of the republic and are not to be messed with. Regiment Cap (This is not relevant if the prior issues and suggestions are pressed or considered). Now the only reason I bring this up is due to the prior two mentioned topics. If none of those options are considered or just shrugged off why not open the Regiment Cap to something higher also so that players are not just stuck in shinies and have more options to choose from. (I think we may be entering phase 2 soon but there is still a large number of different regiment models made are included in most packs). Offer a competent leader from another regiment to take charge of a new regiment for the flow of new players do dive into. Like lupus, or Laughing etc. Okay so thank you for reading this post and once again please do not reply to this if you only read one paragraph. Sorry if it is too much too read and I may have repeated myself a few times, and Ignore the spelling mistakes but take it for what its worth and try to see the impact certain things do and or will have on the server. So once again thank you for your time and I look forward to everyones feedback.